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suggested I do this one.
Gender: Male Only
Chiefs: (Desciption by ) Chiefs are natural leaders and commanders, being able to bring out their aspect in others and harness it.
Leaders they lead the session to the end and unwavering in such, though their power is harnessing power and dividing it. A Chief of Rage would harness the rage of himself and others to use to empower the team, while a Chief of heart would harness the emotions of all and bring about understanding of his team to ensure victory
Right: Opposite of Wrong, heroes of Right always try to keep to the traditional ways and stay to the book. They are able to distinguish right answers or choices from wrong ones.
Tumblr [link]
Gender: Male Only
Chiefs: (Desciption by ) Chiefs are natural leaders and commanders, being able to bring out their aspect in others and harness it.
Leaders they lead the session to the end and unwavering in such, though their power is harnessing power and dividing it. A Chief of Rage would harness the rage of himself and others to use to empower the team, while a Chief of heart would harness the emotions of all and bring about understanding of his team to ensure victory
Right: Opposite of Wrong, heroes of Right always try to keep to the traditional ways and stay to the book. They are able to distinguish right answers or choices from wrong ones.
Tumblr [link]
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© 2012 - 2024 Kakity
Comments8
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What's a Chief of Breath do? Well i'd say this:
A Chief of Breath can harness the wind/freedom/rebellion and others to use the wind and freedom to win, while they gain confidence over time while bringing others to never lose confidence and keep them from losing freedom over time.
(That essentially fits with my human character Taka. Since he's Cheerful and Silly, and bit of a prankster, he can harness the freedom in the wind to help out his friends to loosen up the restrictions in the past, so they don't feel stressed out. Correct my mistake if my description of my understanding of the Chief of Breath.)
A Chief of Breath can harness the wind/freedom/rebellion and others to use the wind and freedom to win, while they gain confidence over time while bringing others to never lose confidence and keep them from losing freedom over time.
(That essentially fits with my human character Taka. Since he's Cheerful and Silly, and bit of a prankster, he can harness the freedom in the wind to help out his friends to loosen up the restrictions in the past, so they don't feel stressed out. Correct my mistake if my description of my understanding of the Chief of Breath.)